Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Rare | At the start of your turn, lose 1 HP and gain 8 Block. | |
| 1 | Power | Rare | Vulnerable enemies take an additional 25% damage. | |
| 1 | Attack | Common | Deal 4 damage to ALL enemies twice. | |
| 1 | Attack | Common | Deal 9 damage. Draw 1 card. Discard 1 card. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| 2 | Power | Rare | Whenever a card is Exhausted, draw 1 card. | |
| 1 | Skill | Uncommon | Channel 1 Dark. Trigger the passive ability of all Dark Orbs. | |
| 2 | Attack | Uncommon | Gain 10 Block. Deal 10 damage. | |
| 1 | Skill | Common | Apply 5 Poison. | |
| 1 | Attack | Uncommon | Deal 8 damage. Deals 4 additional damage for each card drawn during your turn. | |
| 2 | Skill | Uncommon | Apply 21 Doom and 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Attack | Uncommon | Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Attack | Common | Ethereal. Deal 13 damage. | |
| 0 | Skill | Common | Gain 4 Block. | |
| 1 | Power | Rare | Gain 1 Focus. | |
| 1 | Skill | Common | Ethereal. Gain 6 Block. Apply 1 Weak. | |
| 2 | Skill | Uncommon | Gain 11 Block. Next turn, gain | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| 3 | Power | Rare | At the start of your turn, gain 2 Strength. | |
| 0 | Skill | Uncommon | Lose 1 HP. Give another player Block equal to your Block. Exhaust. | |
| 1 | Power | Rare | Whenever you play a Soul, Summon 1. | |
| 0 | Skill | Uncommon | Summon 3 X times. Add X Souls into your Draw Pile. Exhaust. | |
| 1 | Attack | Uncommon | Deal 8 damage. If the enemy is Vulnerable, hits twice. | |
| 1 | Skill | Common | Gain 4 Block. Next turn, gain 4 Block. | |
| 1 | Skill | Uncommon | Apply 1 Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust. | |
| 1 | Skill | Uncommon | Double your Energy. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Upgrade 2 random cards in your Discard Pile. | |
| 1 | Skill | Uncommon | Put 3 cards from your Discard Pile into your Hand. Exhaust. | |
| 1 | Skill | Uncommon | Draw 2 cards. When this card is Exhausted, gain | |
| 1 | Skill | Basic | Evoke your rightmost Orb twice. | |
| 3 | Power | Rare | Ethereal. The first card you play each turn is played an extra time. |