Slay the Spire 2
Cards



TyrannyAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Power
1Power, Rare, Cost 1


UnmovableThe first time you gain Block from a card each turn, double the amount gained.
Power
2Power, Rare, Cost 2


ViciousWhenever you apply Vulnerable, draw 1 card.
Power
1Power, Uncommon, Cost 1


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Void FormEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3


Waste AwayGain 1 less
per turn.
StatusStatus, Status


Well-Laid PlansAt the end of your turn, Retain up to 1 card.
Power
1Power, Uncommon, Cost 1- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


Wraith FormGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3


WritheUnplayable.
Innate.
CurseCurse, Curse