Slay the Spire 2

Cards

109144 / 361 Cards

NameCostTypeRarityCard text
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Double Energy1SkillUncommonDouble your Energy.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Dualcast1SkillBasicEvoke your rightmost Orb twice.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Energy Surge1SkillUncommonALL players gain .
Exhaust.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Expertise1SkillUncommonDraw cards until you have 6 in your Hand.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Falling Star0AttackBasicDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Through1SkillUncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
Finisher1AttackUncommonDeal 6 damage for each Attack already played this turn.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Flick-Flack1AttackCommonSly.
Deal 6 damage to ALL enemies.
Focused Strike1AttackCommonDeal 9 damage.
Gain 1 Focus this turn.
Footwork1PowerUncommonGain 2 Dexterity.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Foregone Conclusion1SkillRareNext turn, put 2 cards from your Draw Pile into your Hand.
Forgotten Ritual1SkillUncommonIf you Exhausted a card this turn, gain .
Exhaust.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Furnace1PowerUncommonAt the start of your turn, Forge 5.
Fusion1SkillUncommonChannel 1 Plasma.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB