Slay the Spire 2

Cards

136 / 68 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Barricade3PowerRareBlock is not removed at the start of your turn.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Bludgeon3AttackUncommonDeal 32 damage.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Deflect0SkillCommonGain 4 Block.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Haze3SkillUncommonSly.
Apply 4 Poison to ALL enemies.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hidden Daggers0SkillUncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Malaise0SkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB