Slay the Spire 2
Cards



Stone ArmorGain 4 Plating.
Power
1Power, Uncommon, Cost 1


Storm of SteelDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Skill
1Skill, Rare, Cost 1


SurvivorGain 8 Block.
Discard 1 card.
Skill
1Skill, Basic, Cost 1


TacticianSly.
Gain
.
Skill
3Skill, Uncommon, Cost 3


TankTake double damage from enemies.
Allies take half damage from enemies.
Power
1Power, Rare, Cost 1


TauntGain 7 Block.
Apply 1 Vulnerable.
Skill
1Skill, Uncommon, Cost 1


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


Toric ToughnessGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Skill
2Skill, Event, Cost 2


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2


TrembleApply 3 Vulnerable.
Exhaust.
Skill
1Skill, Common, Cost 1


True GritGain 7 Block.
Exhaust 1 card at random.
Skill
1Skill, Common, Cost 1


UnmovableThe first time you gain Block from a card each turn, double the amount gained.
Power
2Power, Rare, Cost 2


UntouchableSly.
Gain 6 Block.
Skill
2Skill, Common, Cost 2


Up My SleeveAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


ViciousWhenever you apply Vulnerable, draw 1 card.
Power
1Power, Uncommon, Cost 1


Well-Laid PlansAt the end of your turn, Retain up to 1 card.
Power
1Power, Uncommon, Cost 1