Slay the Spire 2
Cards



NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


Not Yet+Heal 13 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


Noxious Fumes+At the start of your turn, apply 3 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


Offering+Lose 6 HP.
Gain
.
Draw 5 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


One-Two Punch+This turn, your next 2 Attacks are played an extra time.
Skill
1Skill, Rare, Cost 1


Outbreak+Every 3 times you apply Poison, deal 15 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1- Outmaneuver


Outmaneuver+Next turn, gain 

.
Skill
1Skill, Event, Cost 1 


Pact's End+If you have 3 or more cards in your Exhaust Pile,
deal 23 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Peck+Deal 2 damage 4 times.
Attack
1Attack, Event, Cost 1


Perfected Strike+Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Phantom Blades+Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Power
1Power, Uncommon, Cost 1


Piercing Wail+ALL enemies lose 8 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Pillage+Deal 9 damage.
Draw cards until you draw a non-Attack card.
Attack
1Attack, Uncommon, Cost 1


Pinpoint+Deal 19 damage.
Costs 1 less
for each Skill played this turn.
Attack
3Attack, Uncommon, Cost 3


Poisoned Stab+Deal 8 damage.
Apply 4 Poison.
Attack
1Attack, Common, Cost 1


Pommel Strike+Deal 10 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


Pounce+Deal 20 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Precise Cut+Deal 16 damage.
Deals 2 less damage for each other card in your Hand.
Attack
0Attack, Uncommon, Cost 0


Predator+Deal 20 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


Prepared+Draw 2 cards.
Discard 2 cards.
Skill
0Skill, Common, Cost 0


Primal Force+Transform all Attacks in your Hand into Giant Rock+.
Skill
0Skill, Rare, Cost 0


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rage+Whenever you play an Attack this turn, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Rampage+Deal 9 damage.
Increase this card's damage by 9 this combat.
Attack
1Attack, Uncommon, Cost 1- Rebound


Rebound+Deal 12 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Reflex+Sly.
Draw 3 cards.
Skill
3Skill, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


Ricochet+Sly.
Deal 3 damage to a random enemy 5 times.
Attack
2Attack, Common, Cost 2


Rip and Tear+Deal 9 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Scare+Apply 1 Weak to ALL enemies.
Skill
0Skill, Uncommon, Cost 0


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Serpent Form+Whenever you play a card, deal 6 damage to a random enemy.
Power
3Power, Rare, Cost 3


Setup Strike+Deal 9 damage.
Gain 3 Strength this turn.
Attack
1Attack, Common, Cost 1


Shadow Step+Discard your Hand.
Next turn, Attacks deal double damage.
Skill
0Skill, Rare, Cost 0