Slay the Spire 2

Cards

145180 / 238 Cards

NameCostTypeRarityCard text
NormalityXCurseCurseUnplayable.
You cannot play more than 3 cards this turn.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Noxious Fumes1PowerUncommonAt the start of your turn, apply 2 Poison to ALL enemies.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
One-Two Punch1SkillRareThis turn, your next Attack is played an extra time.
Outbreak1PowerUncommonEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Outmaneuver1SkillEventNext turn, gain .
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Peck1AttackEventDeal 2 damage 3 times.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Phantom Blades1PowerUncommonShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Piercing Wail1SkillCommonALL enemies lose 6 Strength this turn.
Exhaust.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pinpoint3AttackUncommonDeal 15 damage.
Costs 1 less for each Skill played this turn.
Poisoned Stab1AttackCommonDeal 6 damage.
Apply 3 Poison.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Poor SleepXCurseCurseUnplayable.
Retain.
Pounce2AttackUncommonDeal 14 damage.
The next Skill you play costs 0 .
Precise Cut0AttackUncommonDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Pyre2PowerRareGain at the start of each turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Reflex3SkillUncommonSly.
Draw 2 cards.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Clear all
Cards · Slay the Spire 2 · Page 5 · SlaySpireDB