Slay the Spire 2
Cards



Abrasive+Sly.
Gain 1 Dexterity.
Gain 6 Thorns.
Power
3Power, Rare, Cost 3


Accelerant+Poison is triggered 2 additional times.
Power
1Power, Rare, Cost 1


Accuracy+Shivs deal 6 additional damage.
Power
1Power, Uncommon, Cost 1


Afterimage+Innate.
Whenever you play a card, gain 1 Block.
Power
1Power, Rare, Cost 1


Aggression+Innate.
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Power
1Power, Rare, Cost 1


Barricade+Block is not removed at the start of your turn.
Power
2Power, Rare, Cost 2


Caltrops+Whenever you are attacked, deal 5 damage back.
Power
1Power, Event, Cost 1


Crimson Mantle+At the start of your turn, lose 1 HP and gain 10 Block.
Power
1Power, Rare, Cost 1


Cruelty+Vulnerable enemies take an additional 50% damage.
Power
1Power, Rare, Cost 1


Dark Embrace+Whenever a card is Exhausted,
draw 1 card.
Power
1Power, Rare, Cost 1


Demon Form+At the start of your turn, gain 3 Strength.
Power
3Power, Rare, Cost 3


Envenom+Whenever an Attack deals unblocked damage, apply 2 Poison.
Power
2Power, Rare, Cost 2


Fan of Knives+Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Power
2Power, Rare, Cost 2


Feel No Pain+Whenever a card is Exhausted, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Footwork+Gain 3 Dexterity.
Power
1Power, Uncommon, Cost 1


Hello World+Innate.
At the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


Hellraiser+Whenever you draw a card containing “Strike”, it is played against a random enemy.
Power
1Power, Rare, Cost 1


Inferno+At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 9 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Infinite Blades+Innate.
At the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


Inflame+Gain 3 Strength.
Power
1Power, Uncommon, Cost 1


Juggernaut+Whenever you gain Block, deal 8 damage to a random enemy.
Power
2Power, Rare, Cost 2


Juggling+Innate.
Add a copy of the third Attack you play each turn into your Hand.
Power
1Power, Uncommon, Cost 1


Master Planner+When you play a Skill, it gains Sly.
Power
1Power, Rare, Cost 1


Noxious Fumes+At the start of your turn, apply 3 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


Outbreak+Every 3 times you apply Poison, deal 15 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Phantom Blades+Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Power
1Power, Uncommon, Cost 1


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Serpent Form+Whenever you play a card, deal 6 damage to a random enemy.
Power
3Power, Rare, Cost 3


Sneaky+Sly.
Whenever another player attacks an enemy, gain 2 Block.
Power
2Power, Rare, Cost 2


Speedster+Innate.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Stampede+At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
1Power, Uncommon, Cost 1


Stone Armor+Gain 6 Plating.
Power
1Power, Uncommon, Cost 1


Tank+Take double damage from enemies.
Allies take half damage from enemies.
Power
0Power, Rare, Cost 0


Tools of the Trade+At the start of your turn, draw 1 card and discard 1 card.
Power
0Power, Rare, Cost 0


Tracking+Weak enemies take double damage from Attacks.
Power
1Power, Rare, Cost 1