Slay the Spire 2

Cards

136 / 124 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Accuracy1PowerUncommonShivs deal 4 additional damage.
Acrobatics1SkillUncommonDraw 3 cards.
Discard 1 card.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Backflip1SkillCommonGain 5 Block.
Draw 2 cards.
Barricade3PowerRareBlock is not removed at the start of your turn.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Blade Dance1SkillCommonAdd 3 Shivs into your Hand.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Blur1SkillUncommonGain 5 Block.
Block is not removed at the start of your next turn.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Bubble Bubble1SkillUncommonIf the enemy has Poison, apply 9 Poison.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Cloak and Dagger1SkillCommonGain 6 Block.
Add 1 Shiv into your Hand.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Deadly Poison1SkillCommonApply 5 Poison.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Deflect0SkillCommonGain 4 Block.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB