Slay the Spire 2
Cards



Unmovable+The first time you gain Block from a card each turn, double the amount gained.
Power
1Power, Rare, Cost 1


Unrelenting+Deal 20 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Untouchable+Sly.
Gain 9 Block.
Skill
2Skill, Common, Cost 2


Up My Sleeve+Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


Uppercut+Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
2Attack, Uncommon, Cost 2


Veilpiercer+Deal 13 damage.
The next Ethereal card you play costs 0
.
Attack
1Attack, Uncommon, Cost 1


Vicious+Whenever you apply Vulnerable, draw 2 cards.
Power
1Power, Uncommon, Cost 1


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Waste AwayGain 1 less
per turn.
StatusStatus, Status


Well-Laid Plans+At the end of your turn, Retain up to 2 cards.
Power
1Power, Uncommon, Cost 1


Whirlwind+Deal 8 damage to ALL enemies X times.
Attack
0Attack, Uncommon, Cost 0


Whistle+Deal 44 damage.
Stun the enemy.
Exhaust.
Attack
3Attack, Ancient, Cost 3


Wish+Retain.
Put a card from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Ancient, Cost 0


Wisp+Retain.
Gain
.
Exhaust.
Skill
0Skill, Common, Cost 0- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


Wraith Form+Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3


WritheUnplayable.
Innate.
CurseCurse, Curse