Slay the Spire 2

Cards

136 / 56 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Accuracy1PowerUncommonShivs deal 4 additional damage.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Barricade3PowerRareBlock is not removed at the start of your turn.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Footwork1PowerUncommonGain 2 Dexterity.
Friendship1PowerUncommonLose 2 Strength.
Gain at the start of each turn.
Haunt1PowerUncommonWhenever you play a Soul, a random enemy loses 6 HP.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Inferno1PowerUncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Infinite Blades1PowerUncommonAt the start of your turn, add 1 Shiv into your Hand.
Inflame1PowerUncommonGain 2 Strength.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Juggling1PowerUncommonAdd a copy of the third Attack you play each turn into your Hand.
Lethality1PowerUncommonEthereal.
The first Attack each turn deals 50% additional damage.
Master Planner2PowerRareWhen you play a Skill, it gains Sly.
Necro Mastery2PowerRareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Neurosurge0PowerRareGain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Noxious Fumes1PowerUncommonAt the start of your turn, apply 2 Poison to ALL enemies.
Outbreak1PowerUncommonEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB