Slay the Spire 2

Cards

217252 / 324 Cards

NameCostTypeRarityCard text
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Pinpoint3AttackUncommonDeal 15 damage.
Costs 1 less for each Skill played this turn.
Poisoned Stab1AttackCommonDeal 6 damage.
Apply 3 Poison.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Poor SleepXCurseCurseUnplayable.
Retain.
Pounce2AttackUncommonDeal 14 damage.
The next Skill you play costs 0 .
Precise Cut0AttackUncommonDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Prophesize2SkillUncommonDraw 6 cards.
Pyre2PowerRareGain at the start of each turn.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB