Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Sly. Gain 1 Dexterity. Gain 4 Thorns. | |
| 1 | Power | Rare | Poison is triggered 1 additional time. | |
| 1 | Power | Uncommon | Shivs deal 4 additional damage. | |
| 1 | Power | Rare | Whenever you play a card, gain 1 Block. | |
| 1 | Power | Rare | At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it. | |
| 0 | Attack | Common | Deal 6 damage. Add a copy of this card into your Discard Pile. | |
| 1 | Power | Rare | Whenever you create a card, gain 1 Strength. | |
| 1 | Attack | Uncommon | Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile. | |
| 0 | Attack | Rare | Innate. Deal 10 damage. Apply 1 Vulnerable. Exhaust. | |
| 0 | Attack | Common | Deal 6 damage to ALL enemies twice. | |
| 0 | Attack | Uncommon | Innate. Deal 11 damage. Exhaust. | |
| 3 | Power | Rare | Block is not removed at the start of your turn. | |
| 2 | Attack | Basic | Deal 8 damage. Apply 2 Vulnerable. | |
| 1 | Attack | Rare | Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn. | |
| 1 | Power | Uncommon | Whenever you spend or gain | |
| 3 | Attack | Uncommon | Deal 32 damage. | |
| 1 | Attack | Common | Deal damage equal to your Block. | |
| 3 | Attack | Rare | Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 1 | Attack | Common | Lose 1 HP. Deal 9 damage to ALL enemies. | |
| 0 | Attack | Uncommon | Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy. | |
| 0 | Attack | Event | Deal 14 damage. | |
| 1 | Power | Event | Whenever you are attacked, deal 3 damage back. | |
| 2 | Attack | Common | Deal 6 damage 3 times. | |
| 1 | Power | Uncommon | Whenever you spend | |
| 2 | Attack | Common | Deal 18 damage. Exhaust 1 card at random. | |
| Clash | 0 | Attack | Event | Can only be played if every card in your Hand is an Attack. Deal 14 damage. |
| 0 | Attack | Common | Deal 11 damage. Add a Debris into your Hand. | |
| 0 | Attack | Rare | Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable. | |
| 1 | Attack | Rare | Deal 2 damage to ALL enemies 4 times. | |
| 1 | Attack | Rare | Deal 21 damage to ALL enemies. Fill your Hand with Debris. | |
| 1 | Attack | Common | Deal 8 damage. Deals 2 additional damage for ALL your cards that have a | |
| 1 | Power | Rare | At the start of your turn, lose 1 HP and gain 8 Block. | |
| 1 | Power | Rare | Vulnerable enemies take an additional 25% damage. | |
| 1 | Attack | Common | Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn. | |
| 1 | Attack | Common | Deal 4 damage to ALL enemies twice. | |
| 1 | Attack | Common | Deal 9 damage. Draw 1 card. Discard 1 card. |