Slay the Spire 2
Cards



Pact's End+If you have 3 or more cards in your Exhaust Pile,
deal 23 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Perfected Strike+Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Phantom Blades+Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Power
1Power, Uncommon, Cost 1


Piercing Wail+ALL enemies lose 8 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Pillage+Deal 9 damage.
Draw cards until you draw a non-Attack card.
Attack
1Attack, Uncommon, Cost 1


Pinpoint+Deal 19 damage.
Costs 1 less
for each Skill played this turn.
Attack
3Attack, Uncommon, Cost 3


Poisoned Stab+Deal 8 damage.
Apply 4 Poison.
Attack
1Attack, Common, Cost 1


Pommel Strike+Deal 10 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


Pounce+Deal 20 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Precise Cut+Deal 16 damage.
Deals 2 less damage for each other card in your Hand.
Attack
0Attack, Uncommon, Cost 0


Predator+Deal 20 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


Prepared+Draw 2 cards.
Discard 2 cards.
Skill
0Skill, Common, Cost 0


Primal Force+Transform all Attacks in your Hand into Giant Rock+.
Skill
0Skill, Rare, Cost 0


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rage+Whenever you play an Attack this turn, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Rampage+Deal 9 damage.
Increase this card's damage by 9 this combat.
Attack
1Attack, Uncommon, Cost 1


Reflex+Sly.
Draw 3 cards.
Skill
3Skill, Uncommon, Cost 3


Ricochet+Sly.
Deal 3 damage to a random enemy 5 times.
Attack
2Attack, Common, Cost 2


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Scare+Apply 1 Weak to ALL enemies.
Skill
0Skill, Uncommon, Cost 0


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Serpent Form+Whenever you play a card, deal 6 damage to a random enemy.
Power
3Power, Rare, Cost 3


Setup Strike+Deal 9 damage.
Gain 3 Strength this turn.
Attack
1Attack, Common, Cost 1


Shadow Step+Discard your Hand.
Next turn, Attacks deal double damage.
Skill
0Skill, Rare, Cost 0


Shadowmeld+Double your Block gain this turn.
Skill
0Skill, Rare, Cost 0


Shrug It Off+Gain 11 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Skewer+Deal 11 damage X times.
Attack
0Attack, Uncommon, Cost 0


Slice+Deal 9 damage.
Attack
0Attack, Common, Cost 0


Snakebite+Retain.
Apply 10 Poison.
Skill
2Skill, Common, Cost 2


Sneaky+Sly.
Whenever another player attacks an enemy, gain 2 Block.
Power
2Power, Rare, Cost 2


Speedster+Innate.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Spite+Deal 5 damage.
If you lost HP this turn,
hits 3 times.
Attack
0Attack, Uncommon, Cost 0


Stampede+At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
1Power, Uncommon, Cost 1


Stoke+Exhaust your Hand.
Add 1 random Upgraded card into your Hand for each card Exhausted.
Skill
1Skill, Rare, Cost 1


Stomp+Deal 15 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


Stone Armor+Gain 6 Plating.
Power
1Power, Uncommon, Cost 1