Slay the Spire 2

The Ironclad · Cards

136 / 37 Cards

NameCostTypeRarityCard text
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Barricade3PowerRareBlock is not removed at the start of your turn.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Bludgeon3AttackUncommonDeal 32 damage.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Impervious2SkillRareGain 30 Block.
Exhaust.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Pyre2PowerRareGain at the start of each turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Spite0AttackUncommonDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stomp3AttackUncommonDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Tear Asunder2AttackRareDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Unmovable2PowerRareThe first time you gain Block from a card each turn, double the amount gained.
Unrelenting2AttackUncommonDeal 14 damage.
The next Attack you play costs 0 .
Uppercut2AttackUncommonDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB