Slay the Spire 2

The Ironclad · Cards

136 / 53 Cards

NameCostTypeRarityCard text
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Barricade3PowerRareBlock is not removed at the start of your turn.
Bludgeon3AttackUncommonDeal 32 damage.
Body Slam1AttackCommonDeal damage equal to your Block.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Defend1SkillBasicGain 5 Block.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Forgotten Ritual1SkillUncommonIf you Exhausted a card this turn, gain .
Exhaust.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Infernal Blade1SkillUncommonAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Inferno1PowerUncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Inflame1PowerUncommonGain 2 Strength.
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
Juggling1PowerUncommonAdd a copy of the third Attack you play each turn into your Hand.
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Molten Fist1AttackCommonDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
One-Two Punch1SkillRareThis turn, your next Attack is played an extra time.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB