Slay the Spire 2
The Ironclad · Cards



Barricade+Block is not removed at the start of your turn.
Power
2Power, Rare, Cost 2


Bash+Deal 10 damage.
Apply 3 Vulnerable.
Attack
2Attack, Basic, Cost 2


Blood Wall+Lose 2 HP.
Gain 20 Block.
Skill
2Skill, Common, Cost 2


Bludgeon+Deal 42 damage.
Attack
3Attack, Uncommon, Cost 3


Cinder+Deal 24 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2


Demon Form+At the start of your turn, gain 3 Strength.
Power
3Power, Rare, Cost 3


Fiend Fire+Exhaust your Hand.
Deal 10 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2


Fight Me!+Deal 6 damage twice.
Gain 4 Strength.
The enemy gains 1 Strength.
Attack
2Attack, Uncommon, Cost 2


Flame Barrier+Gain 16 Block.
Whenever you are attacked this turn, deal 6 damage back.
Skill
2Skill, Uncommon, Cost 2


Howl from Beyond+Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Attack
3Attack, Uncommon, Cost 3


Impervious+Gain 40 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


Juggernaut+Whenever you gain Block, deal 8 damage to a random enemy.
Power
2Power, Rare, Cost 2


Mangle+Deal 20 damage.
Enemy loses 15 Strength this turn.
Attack
3Attack, Rare, Cost 3


Not Yet+Heal 13 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


Perfected Strike+Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Stomp+Deal 15 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


Tear Asunder+Deal 7 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


Unrelenting+Deal 20 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Uppercut+Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
2Attack, Uncommon, Cost 2