Slay the Spire 2

The Ironclad · Cards

136 / 36 Cards

NameCostTypeRarityCard text
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Bludgeon3AttackUncommonDeal 32 damage.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Forgotten Ritual1SkillUncommonIf you Exhausted a card this turn, gain .
Exhaust.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Infernal Blade1SkillUncommonAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Inferno1PowerUncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Inflame1PowerUncommonGain 2 Strength.
Juggling1PowerUncommonAdd a copy of the third Attack you play each turn into your Hand.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Spite0AttackUncommonDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stomp3AttackUncommonDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Stone Armor1PowerUncommonGain 4 Plating.
Taunt1SkillUncommonGain 7 Block.
Apply 1 Vulnerable.
Unrelenting2AttackUncommonDeal 14 damage.
The next Attack you play costs 0 .
Uppercut2AttackUncommonDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Vicious1PowerUncommonWhenever you apply Vulnerable, draw 1 card.
Whirlwind0AttackUncommonDeal 5 damage to ALL enemies X times.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB