Slay the Spire 2
Other · Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 1 | Power | Event | Whenever you are attacked, deal 3 damage back. | |
| X | Curse | Curse | Unplayable. Ethereal. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Status | Status | Unplayable. Ethereal. | |
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| Distraction | 1 | Skill | Event | Add a random Skill into your Hand. It's free to play this turn. Exhaust. |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| Dual Wield | 1 | Skill | Event | Choose an Attack or Power card. Add a copy of that card into your Hand. |
| 1 | Attack | Event | Deal 3 damage to ALL enemies 4 times. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 1 | Attack | Token | Deal 16 damage. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| X | Curse | Curse | Unplayable. | |
| X | Quest | Quest | Unplayable. Unlocks a special event in the next Act. | |
| Mad Science | 1 | Attack | Event | ?????? |
| X | Status | Status | Draw 1 fewer card each turn. | |
| X | Curse | Curse | Unplayable. You cannot play more than 3 cards this turn. | |
| Outmaneuver | 1 | Skill | Event | Next turn, gain |
| 1 | Attack | Event | Deal 2 damage 3 times. | |
| X | Curse | Curse | Unplayable. Retain. | |
| Rebound | 1 | Attack | Event | Deal 9 damage. Put the next card you play this turn on top of your Draw Pile. |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 1 | Attack | Event | Deal 7 damage to a random enemy twice. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail. |