Slay the Spire 2

Other · Cards

136 / 49 Cards

NameCostTypeRarityCard text
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
ClumsyXCurseCurseUnplayable.
Ethereal.
Curse of the BellXCurseCurseUnplayable.
Eternal.
DazedXStatusStatusUnplayable.
Ethereal.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Exterminate1AttackEventDeal 3 damage to ALL enemies 4 times.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Frantic Escape1StatusStatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Giant Rock1AttackTokenDeal 16 damage.
GreedXCurseCurseUnplayable.
Eternal.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
InjuryXCurseCurseUnplayable.
Lantern KeyXQuestQuestUnplayable.
Unlocks a special event in the next Act.
Mad Science1AttackEvent??????
Mind RotXStatusStatusDraw 1 fewer card each turn.
NormalityXCurseCurseUnplayable.
You cannot play more than 3 cards this turn.
Outmaneuver1SkillEventNext turn, gain .
Peck1AttackEventDeal 2 damage 3 times.
Poor SleepXCurseCurseUnplayable.
Retain.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
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Cards · Slay the Spire 2 · SlaySpireDB