Slay the Spire 2
Other · Cards



Ascender's BaneUnplayable.
Ethereal.
Eternal.
CurseCurse, Curse


Bad LuckUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
CurseCurse, Curse


BeckonAt the end of your turn, if this is in your Hand,
lose 6 HP.
Status
1Status, Status, Cost 1


BurnUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
StatusStatus, Status


Byrd SwoopDeal 14 damage.
Attack
0Attack, Event, Cost 0


Byrdonis EggUnplayable.
Can be hatched at a Rest Site.
QuestQuest, Quest


CaltropsWhenever you are attacked, deal 3 damage back.
Power
1Power, Event, Cost 1- Clash


ClashCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Attack
0Attack, Event, Cost 0 


ClumsyUnplayable.
Ethereal.
CurseCurse, Curse


Curse of the BellUnplayable.
Eternal.
CurseCurse, Curse


DazedUnplayable.
Ethereal.
StatusStatus, Status


DebrisExhaust.
Status
1Status, Status, Cost 1


DebtUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
CurseCurse, Curse


DecayUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
CurseCurse, Curse- Deprecated Card


Deprecated CardThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Status
0Status, Status, Cost 0 


DisintegrationAt the end of your turn, take 6 damage.
StatusStatus, Status


DoubtUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
CurseCurse, Curse


EnthralledIf this is in your Hand, it must be played before other cards.
Eternal.
Curse
2Curse, Curse, Cost 2


ExterminateDeal 3 damage to ALL enemies 4 times.
Attack
1Attack, Event, Cost 1


FollyUnplayable.
Innate.
Ethereal.
Eternal.
CurseCurse, Curse


Frantic EscapeGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Status
1Status, Status, Cost 1


Giant RockDeal 16 damage.
Attack
1Attack, Token, Cost 1


GreedUnplayable.
Eternal.
CurseCurse, Curse


GuiltyUnplayable.
Removed from your Deck after 5 combats.
CurseCurse, Curse


Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


InjuryUnplayable.
CurseCurse, Curse


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


Minion Dive BombDeal 13 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Minion StrikeDeal 6 damage.
Draw 1 card.
Exhaust.
Attack
0Attack, Token, Cost 0


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1