Slay the Spire 2
Other · Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 0 | Attack | Event | Deal 18 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 1 | Power | Event | Whenever you are attacked, deal 5 damage back. | |
| Clash+ | 0 | Attack | Event | Can only be played if every card in your Hand is an Attack. Deal 18 damage. |
| X | Curse | Curse | Unplayable. Ethereal. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Status | Status | Unplayable. Ethereal. | |
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| Deprecated Card | 0 | Status | Status | This card was removed in a recent update. Draw 1 card. Remove this from your Deck. Exhaust. |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| Distraction+ | 0 | Skill | Event | Add a random Skill into your Hand. It's free to play this turn. Exhaust. |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| Dual Wield+ | 1 | Skill | Event | Choose an Attack or Power card. Add 2 copies of that card into your Hand. |
| 0 | Skill | Event | Reduce the cost of ALL cards in your Hand to 1 this combat. Exhaust. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| Entrench+ | 1 | Skill | Event | Double your Block. |
| 1 | Attack | Event | Deal 4 damage to ALL enemies 4 times. | |
| 0 | Skill | Event | Gain 7 Strength this turn. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 0 | Skill | Token | Gain Draw 2 cards. Exhaust. | |
| 1 | Attack | Token | Deal 20 damage. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Power | Event | Innate. At the start of your turn, add a random Common card into your Hand. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| X | Curse | Curse | Unplayable. | |
| X | Quest | Quest | Unplayable. Unlocks a special event in the next Act. | |
| 0 | Skill | Token | Retain. Gain Exhaust. | |
| Mad Science+ | 1 | Attack | Event | Innate. ?????? |