Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Common | Summon 6. Exhaust. | |
| 2 | Skill | Ancient | Innate. Upgrade ALL your cards. Exhaust. | |
| 1 | Skill | Ancient | Ethereal. Gain 1 Intangible. Exhaust. | |
| 9 | Attack | Rare | Deal 33 damage to ALL enemies. Costs | |
| 1 | Power | Ancient | Gain 4 Focus. At the start of your turn, lose 1 Focus. | |
| 1 | Attack | Common | Deal 8 damage. Apply Doom equal to damage dealt. | |
| 1 | Skill | Basic | Summon 5. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies. | |
| 1 | Skill | Uncommon | Gain 4 Cards cost an additional | |
| 1 | Attack | Ancient | Deal 20 damage. Apply 5 Vulnerable. | |
| 0 | Skill | Ancient | Gain Draw 2 cards. Lose 1 Max HP. | |
| 4 | Attack | Uncommon | Deal 52 damage. | |
| 1 | Power | Uncommon | Osty's attacks deal 4 additional damage. | |
| 1 | Power | Rare | At the start of your turn, add 1 random card into your Hand. It gains Ethereal. | |
| 1 | Skill | Uncommon | Enemy loses 3 HP. Add 3 Souls into your Draw Pile. | |
| 1 | Skill | Uncommon | Summon 3. Exhaust 1 card from your Draw Pile. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 1 | Power | Uncommon | At the start of your turn, apply 6 Doom to a random enemy. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| 1 | Attack | Uncommon | Deal 8 damage. Deals 4 additional damage for each card drawn during your turn. | |
| 2 | Skill | Uncommon | Apply 21 Doom and 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Attack | Uncommon | Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Attack | Common | Ethereal. Deal 13 damage. | |
| 1 | Skill | Common | Ethereal. Gain 6 Block. Apply 1 Weak. | |
| 2 | Skill | Uncommon | Gain 11 Block. Next turn, gain | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| 1 | Power | Rare | Whenever you play a Soul, Summon 1. | |
| 0 | Skill | Uncommon | Summon 3 X times. Add X Souls into your Draw Pile. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Upgrade 2 random cards in your Discard Pile. | |
| 1 | Skill | Uncommon | Put 3 cards from your Discard Pile into your Hand. Exhaust. | |
| 2 | Skill | Rare | Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible. | |
| 3 | Skill | Rare | Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP. | |
| 1 | Skill | Uncommon | Ethereal. Enemy loses 8 Strength this turn. | |
| 0 | Attack | Rare | Retain. Deal 11 damage X times. |