Slay the Spire 2
Cards



AutomationEvery 10 cards you draw, gain
.
Power
1Power, Uncommon, Cost 1


Believe in YouAnother player gains 
.
Skill
0Skill, Uncommon, Cost 0


Bone ShardsIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Attack
1Attack, Uncommon, Cost 1


Borrowed TimeGain 4
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


BuryDeal 52 damage.
Attack
4Attack, Uncommon, Cost 4


CalcifyOsty's attacks deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


Capture SpiritEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


CatastrophePlay 2 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


CleanseSummon 3.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


CoordinateGive another player 5 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


CountdownAt the start of your turn, apply 6 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Danse MacabreWhenever you play a card that costs 
or more, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Dark ShacklesEnemy loses 9 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Death MarchDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Attack
1Attack, Uncommon, Cost 1


DeathbringerApply 21 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Death's DoorGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Skill
1Skill, Uncommon, Cost 1


DebilitateDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Attack
1Attack, Uncommon, Cost 1


DelayGain 11 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2


DirgeSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


DiscoveryChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Dramatic EntranceInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


DredgePut 3 cards from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Enfeebling TouchEthereal.
Enemy loses 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


EquilibriumGain 13 Block.
Retain your Hand this turn.
Skill
2Skill, Uncommon, Cost 2


FastenGain an additional 4 Block from Defend cards.
Power
1Power, Uncommon, Cost 1


FetchOsty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


FinesseGain 4 Block.
Draw 1 card.
Skill
0Skill, Uncommon, Cost 0


FisticuffsDeal 7 damage.
Gain Block equal to damage dealt.
Attack
1Attack, Uncommon, Cost 1


Flash of SteelDeal 5 damage.
Draw 1 card.
Attack
0Attack, Uncommon, Cost 0


FriendshipLose 2 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


Gang UpDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Attack
1Attack, Uncommon, Cost 1


HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1


High FiveOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2


Huddle UpALL players draw 2 cards.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


ImpatienceIf you have no Attacks in your Hand, draw 2 cards.
Skill
0Skill, Uncommon, Cost 0


InterceptGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Skill
1Skill, Uncommon, Cost 1