Slay the Spire 2

Cards

136 / 81 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Blight Strike1AttackCommonDeal 8 damage.
Apply Doom equal to damage dealt.
Bodyguard1SkillBasicSummon 5.
Bone Shards1AttackUncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Death March1AttackUncommonDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Debilitate1AttackUncommonDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Defend1SkillBasicGain 5 Block.
Defile1AttackCommonEthereal.
Deal 13 damage.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Drain Power1AttackCommonDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Dredge1SkillUncommonPut 3 cards from your Discard Pile into your Hand.
Exhaust.
Enfeebling Touch1SkillUncommonEthereal.
Enemy loses 8 Strength this turn.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Fear1AttackCommonEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Friendship1PowerUncommonLose 2 Strength.
Gain at the start of each turn.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Glimpse Beyond1SkillRareALL players add 3 Souls into their Draw Pile.
Exhaust.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Grave Warden1SkillCommonGain 8 Block.
Add a Soul into your Draw Pile.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB