Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Common | Summon 6. Exhaust. | |
| 1 | Skill | Rare | Procure a random potion. Exhaust. | |
| 1 | Skill | Rare | Put every Rare card from your Draw Pile into your Hand. Exhaust. | |
| 1 | Power | Uncommon | Every 10 cards you draw, gain | |
| 1 | Power | Rare | Whenever you gain Block on your turn, other players gain half that much Block. | |
| 1 | Attack | Common | Deal 8 damage. Apply Doom equal to damage dealt. | |
| 1 | Skill | Basic | Summon 5. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies. | |
| 1 | Skill | Uncommon | Gain 4 Cards cost an additional | |
| 1 | Power | Uncommon | Osty's attacks deal 4 additional damage. | |
| 1 | Power | Rare | At the start of your turn, add 1 random card into your Hand. It gains Ethereal. | |
| 1 | Skill | Uncommon | Enemy loses 3 HP. Add 3 Souls into your Draw Pile. | |
| 1 | Skill | Uncommon | Summon 3. Exhaust 1 card from your Draw Pile. | |
| 1 | Skill | Uncommon | Give another player 5 Strength this turn. | |
| 1 | Power | Uncommon | At the start of your turn, apply 6 Doom to a random enemy. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| 1 | Attack | Uncommon | Deal 8 damage. Deals 4 additional damage for each card drawn during your turn. | |
| 1 | Skill | Uncommon | Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Attack | Uncommon | Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Attack | Common | Ethereal. Deal 13 damage. | |
| 1 | Skill | Common | Ethereal. Gain 6 Block. Apply 1 Weak. | |
| 1 | Power | Rare | Whenever you play a Soul, Summon 1. | |
| 1 | Skill | Uncommon | Choose 1 of 3 random cards to add into your Hand. It's free to play this turn. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Upgrade 2 random cards in your Discard Pile. | |
| 1 | Skill | Uncommon | Put 3 cards from your Discard Pile into your Hand. Exhaust. | |
| 1 | Skill | Uncommon | Ethereal. Enemy loses 8 Strength this turn. | |
| 1 | Power | Rare | At the start of your turn, Transform 1 card in your Hand. | |
| 1 | Power | Uncommon | Gain an additional 4 Block from Defend cards. | |
| 1 | Attack | Common | Ethereal. Deal 7 damage. Apply 1 Vulnerable. | |
| 1 | Attack | Uncommon | Deal 7 damage. Gain Block equal to damage dealt. | |
| 1 | Power | Uncommon | Lose 2 Strength. Gain | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Skill | Rare | ALL players add 3 Souls into their Draw Pile. Exhaust. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| 1 | Skill | Common | Gain 8 Block. Add a Soul into your Draw Pile. |