Slay the Spire 2
Cards



AfterlifeSummon 6.
Exhaust.
Skill
1Skill, Common, Cost 1


BodyguardSummon 5.
Skill
1Skill, Basic, Cost 1


Borrowed TimeGain 4
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


CalcifyOsty's attacks deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


Call of the VoidAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Power
1Power, Rare, Cost 1


CaltropsWhenever you are attacked, deal 3 damage back.
Power
1Power, Event, Cost 1


Capture SpiritEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


CleanseSummon 3.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


CountdownAt the start of your turn, apply 6 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Danse MacabreWhenever you play a card that costs 
or more, gain 4 Block.
Power
1Power, Uncommon, Cost 1


DeathbringerApply 21 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Death's DoorGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Skill
1Skill, Uncommon, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


DefyEthereal.
Gain 6 Block.
Apply 1 Weak.
Skill
1Skill, Common, Cost 1


DelayGain 11 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2


DemesneEthereal.
At the start of your turn, gain
and draw 1 additional card.
Power
3Power, Rare, Cost 3


Devour LifeWhenever you play a Soul, Summon 1.
Power
1Power, Rare, Cost 1


DirgeSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0- Distraction


DistractionAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Event, Cost 1 


DredgePut 3 cards from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Uncommon, Cost 1- Dual Wield


Dual WieldChoose an Attack or Power card. Add a copy of that card into your Hand.
Skill
1Skill, Event, Cost 1 


EidolonExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Skill
2Skill, Rare, Cost 2


End of DaysApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Skill
3Skill, Rare, Cost 3


Enfeebling TouchEthereal.
Enemy loses 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


EnlightenmentReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Skill
0Skill, Event, Cost 0- Entrench


EntrenchDouble your Block.
Skill
2Skill, Event, Cost 2 


Feeding FrenzyGain 5 Strength this turn.
Skill
0Skill, Event, Cost 0


FriendshipLose 2 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


FuelGain
.
Draw 1 card.
Exhaust.
Skill
0Skill, Token, Cost 0


Glimpse BeyondALL players add 3 Souls into their Draw Pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


Grave WardenGain 8 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1


Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1


Legion of BoneALL players Summon 6.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


LethalityEthereal.
The first Attack each turn deals 50% additional damage.
Power
1Power, Uncommon, Cost 1