Slay the Spire 2
Cards



Afterlife+Summon 9.
Exhaust.
Skill
1Skill, Common, Cost 1


Bodyguard+Summon 7.
Skill
1Skill, Basic, Cost 1


Borrowed Time+Gain 6
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


Calcify+Osty's attacks deal 6 additional damage.
Power
1Power, Uncommon, Cost 1


Call of the Void+Innate.
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Power
1Power, Rare, Cost 1


Caltrops+Whenever you are attacked, deal 5 damage back.
Power
1Power, Event, Cost 1


Capture Spirit+Enemy loses 4 HP.
Add 4 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Cleanse+Summon 5.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Countdown+At the start of your turn, apply 9 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Danse Macabre+Whenever you play a card that costs 
or more, gain 6 Block.
Power
1Power, Uncommon, Cost 1


Deathbringer+Apply 26 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Death's Door+Gain 7 Block.
If you applied Doom this turn, gain Block 2 additional times.
Skill
1Skill, Uncommon, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1


Defy+Ethereal.
Gain 9 Block.
Apply 1 Weak.
Skill
1Skill, Common, Cost 1


Delay+Gain 13 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2


Demesne+Ethereal.
At the start of your turn, gain
and draw 1 additional card.
Power
2Power, Rare, Cost 2


Devour Life+Whenever you play a Soul, Summon 2.
Power
1Power, Rare, Cost 1


Dirge+Summon 4 X times.
Add X Souls+ into your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0- Distraction


Distraction+Add a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Event, Cost 0 


Dredge+Retain.
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Uncommon, Cost 1- Dual Wield


Dual Wield+Choose an Attack or Power card. Add 2 copies of that card into your Hand.
Skill
1Skill, Event, Cost 1 


Eidolon+Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Skill
1Skill, Rare, Cost 1


End of Days+Apply 37 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Skill
3Skill, Rare, Cost 3


Enfeebling Touch+Ethereal.
Enemy loses 11 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


Enlightenment+Reduce the cost of ALL cards in your Hand to 1 this combat.
Exhaust.
Skill
0Skill, Event, Cost 0- Entrench


Entrench+Double your Block.
Skill
1Skill, Event, Cost 1 


Feeding Frenzy+Gain 7 Strength this turn.
Skill
0Skill, Event, Cost 0


Friendship+Lose 1 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


Fuel+Gain
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Glimpse Beyond+ALL players add 4 Souls into their Draw Pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


Grave Warden+Gain 11 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


Haunt+Whenever you play a Soul, a random enemy loses 8 HP.
Power
1Power, Uncommon, Cost 1


Hello World+Innate.
At the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


Invoke+Next turn, Summon 3 and gain 

.
Skill
1Skill, Common, Cost 1


Legion of Bone+ALL players Summon 8.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Lethality+Ethereal.
The first Attack each turn deals 75% additional damage.
Power
1Power, Uncommon, Cost 1