Slay the Spire 2

Cards

136 / 67 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Bodyguard1SkillBasicSummon 5.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Defend1SkillBasicGain 5 Block.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Dirge0SkillUncommonSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dredge1SkillUncommonPut 3 cards from your Discard Pile into your Hand.
Exhaust.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Enfeebling Touch1SkillUncommonEthereal.
Enemy loses 8 Strength this turn.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Entrench2SkillEventDouble your Block.
Feeding Frenzy0SkillEventGain 5 Strength this turn.
Friendship1PowerUncommonLose 2 Strength.
Gain at the start of each turn.
Fuel0SkillTokenGain .
Draw 1 card.
Exhaust.
Glimpse Beyond1SkillRareALL players add 3 Souls into their Draw Pile.
Exhaust.
Grave Warden1SkillCommonGain 8 Block.
Add a Soul into your Draw Pile.
Haunt1PowerUncommonWhenever you play a Soul, a random enemy loses 6 HP.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Invoke1SkillCommonNext turn, Summon 2 and gain .
Legion of Bone2SkillUncommonALL players Summon 6.
Exhaust.
Lethality1PowerUncommonEthereal.
The first Attack each turn deals 50% additional damage.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB