Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Common | Summon 9. Exhaust. | |
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 7 | Attack | Rare | Deal 33 damage to ALL enemies. Costs | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| 1 | Attack | Common | Deal 10 damage. Apply Doom equal to damage dealt. | |
| 1 | Skill | Basic | Summon 7. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 12 damage to ALL enemies and you gain 12 Block. Osty dies. | |
| 1 | Skill | Uncommon | Gain 6 Cards cost an additional | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 4 | Attack | Uncommon | Deal 63 damage. | |
| 0 | Attack | Event | Deal 18 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 1 | Power | Uncommon | Osty's attacks deal 6 additional damage. | |
| 1 | Power | Rare | Innate. At the start of your turn, add 1 random card into your Hand. It gains Ethereal. | |
| 1 | Power | Event | Whenever you are attacked, deal 5 damage back. | |
| 1 | Skill | Uncommon | Enemy loses 4 HP. Add 4 Souls into your Draw Pile. | |
| Clash+ | 0 | Attack | Event | Can only be played if every card in your Hand is an Attack. Deal 18 damage. |
| 1 | Skill | Uncommon | Summon 5. Exhaust 1 card from your Draw Pile. | |
| X | Curse | Curse | Unplayable. Ethereal. | |
| 1 | Power | Uncommon | At the start of your turn, apply 9 Doom to a random enemy. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| X | Status | Status | Unplayable. Ethereal. | |
| 1 | Attack | Uncommon | Deal 9 damage. Deals 6 additional damage for each card drawn during your turn. | |
| 2 | Skill | Uncommon | Apply 26 Doom and 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Gain 7 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Attack | Uncommon | Deal 12 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns. | |
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 1 | Skill | Basic | Gain 8 Block. | |
| 1 | Attack | Common | Ethereal. Deal 17 damage. | |
| 1 | Skill | Common | Ethereal. Gain 9 Block. Apply 1 Weak. | |
| 2 | Skill | Uncommon | Gain 13 Block. Next turn, gain | |
| 2 | Power | Rare | Ethereal. At the start of your turn, gain |