Slay the Spire 2

Cards

136 / 150 Cards

NameCostTypeRarityCard text
Alignment0SkillUncommonGain .
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Biased Cognition1PowerAncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Bodyguard1SkillBasicSummon 5.
Bombardment3AttackRareDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bone Shards1AttackUncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Break1AttackAncientDeal 20 damage.
Apply 5 Vulnerable.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Bury4AttackUncommonDeal 52 damage.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Death March1AttackUncommonDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Debilitate1AttackUncommonDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB