Slay the Spire 2

Cards

136 / 196 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Alignment0SkillUncommonGain .
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Blight Strike1AttackCommonDeal 8 damage.
Apply Doom equal to damage dealt.
Bodyguard1SkillBasicSummon 5.
Bone Shards1AttackUncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Byrd Swoop0AttackEventDeal 14 damage.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Celestial Might2AttackCommonDeal 6 damage 3 times.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Cloak of Stars0SkillCommonGain 7 Block.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crescent Spear1AttackCommonDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crush Under1AttackCommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB