Slay the Spire 2
Cards
- Distraction


DistractionAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Event, Cost 1 


Drain PowerDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Attack
1Attack, Common, Cost 1


DredgePut 3 cards from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Uncommon, Cost 1- Dual Wield


Dual WieldChoose an Attack or Power card. Add a copy of that card into your Hand.
Skill
1Skill, Event, Cost 1 


Dying StarEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Attack
1Attack, Rare, Cost 1


Enfeebling TouchEthereal.
Enemy loses 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


ExterminateDeal 3 damage to ALL enemies 4 times.
Attack
1Attack, Event, Cost 1


FearEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Attack
1Attack, Common, Cost 1


Foregone ConclusionNext turn, put 2 cards from your Draw Pile into your Hand.
Skill
1Skill, Rare, Cost 1


Frantic EscapeGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Status
1Status, Status, Cost 1


FriendshipLose 2 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


FurnaceAt the start of your turn, Forge 5.
Power
1Power, Uncommon, Cost 1


Gather LightGain 8 Block.
Gain
.
Skill
1Skill, Common, Cost 1


Giant RockDeal 16 damage.
Attack
1Attack, Token, Cost 1


GlimmerDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Glimpse BeyondALL players add 3 Souls into their Draw Pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


GlowGain
.
Draw 1 card.
Next turn, draw 1 card.
Skill
1Skill, Common, Cost 1


Grave WardenGain 8 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


GraveblastDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Attack
1Attack, Common, Cost 1


Guiding StarDeal 12 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


HangDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Attack
1Attack, Rare, Cost 1


HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1


Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1



Skill
1


I Am InvincibleGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Skill
1Skill, Rare, Cost 1


InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1


Kingly PunchDeal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Attack
1Attack, Uncommon, Cost 1


LethalityEthereal.
The first Attack each turn deals 50% additional damage.
Power
1Power, Uncommon, Cost 1- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 



Skill
1


Negative PulseGain 5 Block.
Apply 7 Doom to ALL enemies.
Skill
1Skill, Common, Cost 1


Neutron AegisGain 8 Plating.
Power
1Power, Rare, Cost 1


No EscapeApply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Skill
1Skill, Uncommon, Cost 1- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


PagestormWhenever you draw an Ethereal card, draw 1 card.
Power
1Power, Uncommon, Cost 1


Pale Blue DotIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Power
1Power, Uncommon, Cost 1