Slay the Spire 2
Cards



Afterlife+Summon 9.
Exhaust.
Skill
1Skill, Common, Cost 1


Alignment+Gain 

.
Skill
0Skill, Uncommon, Cost 0


Astral Pulse+Deal 8 damage to ALL enemies twice.
Attack
0Attack, Common, Cost 0


Banshee's Cry+Deal 33 damage to ALL enemies.
Costs
less for each Ethereal card played this combat.
Attack
7Attack, Rare, Cost 7


Beat into Shape+Deal 7 damage.
Forge 7.
Forges an additional 7 for every other time you've hit the enemy this turn.
Attack
1Attack, Rare, Cost 1


BEGONE!+Choose a card in your Hand to Transform into Minion Strike+.
Skill
1Skill, Common, Cost 1


Big Bang+Innate.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Skill
0Skill, Rare, Cost 0


Blight Strike+Deal 10 damage.
Apply Doom equal to damage dealt.
Attack
1Attack, Common, Cost 1


Bodyguard+Summon 7.
Skill
1Skill, Basic, Cost 1


Bombardment+Deal 24 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Attack
3Attack, Rare, Cost 3


Bone Shards+If Osty is alive, he deals 12 damage to ALL enemies and you gain 12 Block.
Osty dies.
Attack
1Attack, Uncommon, Cost 1


Borrowed Time+Gain 6
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


Bulwark+Gain 15 Block.
Forge 13.
Skill
2Skill, Uncommon, Cost 2


Bundle of Joy+Add 4 random Colorless cards into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


Bury+Deal 63 damage.
Attack
4Attack, Uncommon, Cost 4


Byrd Swoop+Deal 18 damage.
Attack
0Attack, Event, Cost 0


Capture Spirit+Enemy loses 4 HP.
Add 4 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Celestial Might+Deal 6 damage 4 times.
Attack
2Attack, Common, Cost 2


CHARGE!!+Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs+.
Skill
1Skill, Uncommon, Cost 1- Clash


Clash+Can only be played if every card in your Hand is an Attack.
Deal 18 damage.
Attack
0Attack, Event, Cost 0 


Cleanse+Summon 5.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Cloak of Stars+Gain 10 Block.
Skill
0Skill, Common, Cost 0


Collision Course+Deal 15 damage.
Add a Debris into your Hand.
Attack
0Attack, Common, Cost 0


Comet+Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


Conqueror+Forge 5.
Sovereign Blade deals double damage to the enemy this turn.
Skill
1Skill, Uncommon, Cost 1


Convergence+Next turn,
gain
and 
.
Retain your Hand this turn.
Skill
1Skill, Uncommon, Cost 1


Cosmic Indifference+Gain 9 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Skill
1Skill, Common, Cost 1


Crash Landing+Deal 26 damage to ALL enemies.
Fill your Hand with Debris.
Attack
1Attack, Rare, Cost 1


Crescent Spear+Deal 8 damage.
Deals 3 additional damage for ALL your cards that have a
cost.
Attack
1Attack, Common, Cost 1


Crush Under+Deal 8 damage to ALL enemies. All enemies lose 2 Strength this turn.
Attack
1Attack, Common, Cost 1


Death March+Deal 9 damage.
Deals 6 additional damage for each card drawn during your turn.
Attack
1Attack, Uncommon, Cost 1


Deathbringer+Apply 26 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Death's Door+Gain 7 Block.
If you applied Doom this turn, gain Block 2 additional times.
Skill
1Skill, Uncommon, Cost 1


Debilitate+Deal 12 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
Attack
1Attack, Uncommon, Cost 1


Decisions, Decisions+Draw 5 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Skill
0Skill, Rare, Cost 0


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1