Slay the Spire 2

Cards

136 / 172 Cards

NameCostTypeRarityCard text
Afterlife+1SkillCommonSummon 9.
Exhaust.
Alignment+0SkillUncommonGain .
Arsenal+1PowerRareInnate.
Whenever you create a card, gain 1 Strength.
Astral Pulse+0AttackCommonDeal 8 damage to ALL enemies twice.
Banshee's Cry+7AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beat into Shape+1AttackRareDeal 7 damage.
Forge 7.
Forges an additional 7 for every other time you've hit the enemy this turn.
BEGONE!+1SkillCommonChoose a card in your Hand to Transform into Minion Strike+.
Big Bang+0SkillRareInnate.
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Black Hole+1PowerUncommonWhenever you spend or gain , deal 4 damage to ALL enemies.
Blight Strike+1AttackCommonDeal 10 damage.
Apply Doom equal to damage dealt.
Bodyguard+1SkillBasicSummon 7.
Bombardment+3AttackRareDeal 24 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bone Shards+1AttackUncommonIf Osty is alive, he deals 12 damage to ALL enemies and you gain 12 Block.
Osty dies.
Borrowed Time+1SkillUncommonGain 6.
Cards cost an additional this turn.
Bulwark+2SkillUncommonGain 15 Block.
Forge 13.
Bundle of Joy+1SkillRareAdd 4 random Colorless cards into your Hand.
Exhaust.
Bury+4AttackUncommonDeal 63 damage.
Calcify+1PowerUncommonOsty's attacks deal 6 additional damage.
Call of the Void+1PowerRareInnate.
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capture Spirit+1SkillUncommonEnemy loses 4 HP.
Add 4 Souls into your Draw Pile.
Celestial Might+2AttackCommonDeal 6 damage 4 times.
CHARGE!!+1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs+.
Child of the Stars+1PowerUncommonWhenever you spend , gain 3 Block for each spent.
Cleanse+1SkillUncommonSummon 5.
Exhaust 1 card from your Draw Pile.
Cloak of Stars+0SkillCommonGain 10 Block.
Collision Course+0AttackCommonDeal 15 damage.
Add a Debris into your Hand.
Comet+0AttackRareDeal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Conqueror+1SkillUncommonForge 5.
Sovereign Blade deals double damage to the enemy this turn.
Convergence+1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Cosmic Indifference+1SkillCommonGain 9 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Countdown+1PowerUncommonAt the start of your turn, apply 9 Doom to a random enemy.
Crash Landing+1AttackRareDeal 26 damage to ALL enemies.
Fill your Hand with Debris.
Crescent Spear+1AttackCommonDeal 8 damage.
Deals 3 additional damage for ALL your cards that have a cost.
Crush Under+1AttackCommonDeal 8 damage to ALL enemies. All enemies lose 2 Strength this turn.
Danse Macabre+1PowerUncommonWhenever you play a card that costs or more, gain 6 Block.
Death March+1AttackUncommonDeal 9 damage.
Deals 6 additional damage for each card drawn during your turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB