Slay the Spire 2

Cards

121 / 21 Cards

NameCostTypeRarityCard text
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Genesis2PowerRareAt the start of your turn, gain .
Glitterstream2SkillCommonGain 11 Block.
Next turn, gain 5 Block.
GUARDS!!!2SkillRareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Hammer Time2PowerRareWhenever you Forge, all allies Forge as well.
Hegemony2AttackUncommonDeal 15 damage.
Next turn, gain .
Heirloom Hammer2AttackRareDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Metamorphosis2SkillEventAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Monarch's Gaze2PowerRareWhenever you attack an enemy, it loses 1 Strength this turn.
Orbit2PowerUncommonEvery 4 you spend,
gain .
Prophesize2SkillUncommonDraw 6 cards.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Sovereign Blade2AttackTokenRetain.
Deal 10 damage.
Spectrum Shift2PowerUncommonAt the start of your turn, add 1 random Colorless card into your Hand.
Sword Sage2PowerRareSovereign Blade gains Replay 1.
Toric Toughness2SkillEventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB