Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 0 | Skill | Uncommon | Gain | |
| 1 | Skill | Ancient | Innate. Upgrade ALL your cards. Exhaust. | |
| 1 | Skill | Ancient | Gain 1 Intangible. Exhaust. | |
| 1 | Power | Rare | Innate. Whenever you create a card, gain 1 Strength. | |
| 0 | Attack | Common | Deal 8 damage to ALL enemies twice. | |
| 1 | Attack | Rare | Deal 7 damage. Forge 7. Forges an additional 7 for every other time you've hit the enemy this turn. | |
| 1 | Skill | Common | Choose a card in your Hand to Transform into Minion Strike+. | |
| 1 | Power | Ancient | Gain 5 Focus. At the start of your turn, lose 1 Focus. | |
| 0 | Skill | Rare | Innate. Draw 1 card. Gain Gain Forge 5. Exhaust. | |
| 1 | Power | Uncommon | Whenever you spend or gain | |
| 3 | Attack | Rare | Deal 24 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 1 | Attack | Ancient | Deal 30 damage. Apply 7 Vulnerable. | |
| 0 | Skill | Ancient | Gain Draw 3 cards. Lose 1 Max HP. | |
| 2 | Skill | Uncommon | Gain 15 Block. Forge 13. | |
| 1 | Skill | Rare | Add 4 random Colorless cards into your Hand. Exhaust. | |
| 2 | Attack | Common | Deal 6 damage 4 times. | |
| 1 | Skill | Uncommon | Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs+. | |
| 1 | Power | Uncommon | Whenever you spend | |
| 0 | Skill | Common | Gain 10 Block. | |
| 0 | Attack | Common | Deal 15 damage. Add a Debris into your Hand. | |
| 0 | Attack | Rare | Deal 44 damage. Apply 3 Weak. Apply 3 Vulnerable. | |
| 1 | Skill | Uncommon | Forge 5. Sovereign Blade deals double damage to the enemy this turn. | |
| 1 | Skill | Uncommon | Next turn, gain Retain your Hand this turn. | |
| 2 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 1 | Skill | Common | Gain 9 Block. Put a card from your Discard Pile on top of your Draw Pile. | |
| 1 | Attack | Rare | Deal 26 damage to ALL enemies. Fill your Hand with Debris. | |
| 1 | Attack | Common | Deal 8 damage. Deals 3 additional damage for ALL your cards that have a | |
| 1 | Attack | Common | Deal 8 damage to ALL enemies. All enemies lose 2 Strength this turn. | |
| 0 | Skill | Rare | Draw 5 cards. Choose a Skill in your Hand and play it 3 times. Exhaust. | |
| 1 | Skill | Basic | Gain 8 Block. | |
| 1 | Attack | Uncommon | Deal 40 damage. | |
| 1 | Attack | Rare | Ethereal. Deal 11 damage to ALL enemies. ALL enemies lose 11 Strength this turn. | |
| 0 | Attack | Basic | Deal 12 damage. Apply 1 Weak. Apply 1 Vulnerable. | |
| 1 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 1 | Skill | Rare | Next turn, put 3 cards from your Draw Pile into your Hand. | |
| 1 | Power | Uncommon | At the start of your turn, Forge 7. |