Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Rare | A random card without Replay in your Draw Pile gains Replay 2. | |
| 1 | Skill | Uncommon | ALL players draw 2 cards. Exhaust. | |
| 1 | Skill | Rare | Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it. | |
| 0 | Skill | Uncommon | If you have no Attacks in your Hand, draw 2 cards. | |
| 1 | Skill | Uncommon | Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you. | |
| 0 | Skill | Uncommon | Add 1 random Colorless card into your Hand. Exhaust. | |
| 3 | Attack | Rare | Deal 25 damage. Add 3 random 0 | |
| 4 | Attack | Uncommon | Deal 27 damage. Whenever you draw this card, reduce its cost by 1. | |
| 1 | Attack | Uncommon | Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat. | |
| 3 | Attack | Rare | Deal 10 damage. The enemy takes double damage from other players this turn. | |
| 3 | Attack | Uncommon | Deal 30 damage. If this kills an enemy, gain 5 | |
| 0 | Skill | Common | Apply 1 Weak. Apply 1 Vulnerable. Exhaust. | |
| 0 | Skill | Uncommon | Another player adds 1 random Colorless card to their Hand. | |
| 1 | Skill | Uncommon | Give another player 11 Block. | |
| 0 | Attack | Uncommon | Deal 4 damage for each Skill already played this turn. | |
| 0 | Attack | Rare | Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand. | |
| 1 | Skill | Uncommon | Gain 7 Block. Add 1 random Colorless card into your Hand. | |
| 0 | Skill | Rare | Draw 3 cards. Exhaust. | |
| 1 | Attack | Ancient | Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat. | |
| 2 | Power | Rare | At the start of your turn, play the top card of your Draw Pile. | |
| 0 | Attack | Ancient | Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies. | |
| 1 | Skill | Rare | Gain Block equal to the Block on another player. Exhaust. | |
| 1 | Attack | Uncommon | Innate. Deal damage equal to the number of cards in your Draw Pile. | |
| 2 | Power | Rare | Whenever you attack an enemy, it loses 1 Strength this turn. | |
| 0 | Skill | Uncommon | Whenever you play a card this turn, gain 1 Strength this turn. | |
| 1 | Attack | Ancient | Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand. Exhaust. | |
| 1 | Power | Rare | Gain 8 Plating. | |
| 1 | Power | Rare | The first Attack or Skill you play each turn is placed on top of your Draw Pile. | |
| 0 | Attack | Uncommon | Deal 8 damage. Damage ALL other enemies equal to the damage dealt. | |
| 2 | Power | Uncommon | Every 4 gain | |
| 1 | Power | Uncommon | If you play 5 or more cards in a turn, draw 1 card at the start of your next turn. | |
| 0 | Power | Uncommon | Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies. | |
| 0 | Skill | Uncommon | Gain 30 Block. You cannot gain Block from cards for 2 turns. Exhaust. | |
| 1 | Power | Uncommon | Sovereign Blade now gains 10 Block. | |
| 0 | Skill | Uncommon | Gain 9 Block. Return this card to your Hand. | |
| 1 | Skill | Common | Gain 8 Block. Gain 2 Vigor. |