Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Rare | Next turn, put 2 cards from your Draw Pile into your Hand. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 0 | Skill | Token | Gain Draw 1 card. Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, Forge 5. | |
| 0 | Attack | Uncommon | Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Skill | Common | Gain 8 Block. Gain | |
| 2 | Power | Rare | At the start of your turn, gain | |
| 1 | Attack | Token | Deal 16 damage. | |
| 1 | Skill | Uncommon | Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile. | |
| 2 | Skill | Common | Gain 11 Block. Next turn, gain 5 Block. | |
| 1 | Skill | Common | Gain Draw 1 card. Next turn, draw 1 card. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| 2 | Skill | Rare | Transform any number of cards in your Hand into Minion Sacrifice. Exhaust. | |
| 1 | Attack | Common | Deal 12 damage. Draw 2 cards. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 2 | Power | Rare | Whenever you Forge, all allies Forge as well. | |
| 2 | Attack | Rare | Deal 20 damage. If Fatal, gain 20 Gold. | |
| 0 | Attack | Rare | Deal 8 damage X times. Double X if it's 4 or more. | |
| 2 | Attack | Uncommon | Deal 15 damage. Next turn, gain | |
| 2 | Attack | Rare | Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| 1 | Skill | Common | Gain Next turn, gain | |
| 1 | Skill | Rare | A random card without Replay in your Draw Pile gains Replay 2. | |
| 1 | Skill | Uncommon | ALL players draw 2 cards. Exhaust. | |
| 1 | Skill | Rare | Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it. | |
| 0 | Skill | Uncommon | If you have no Attacks in your Hand, draw 2 cards. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| X | Curse | Curse | Unplayable. | |
| 1 | Skill | Uncommon | Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you. | |
| 0 | Skill | Uncommon | Add 1 random Colorless card into your Hand. Exhaust. | |
| 3 | Attack | Rare | Deal 25 damage. Add 3 random 0 | |
| 4 | Attack | Uncommon | Deal 27 damage. Whenever you draw this card, reduce its cost by 1. | |
| 1 | Attack | Uncommon | Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat. | |
| 3 | Attack | Rare | Deal 10 damage. The enemy takes double damage from other players this turn. |