Slay the Spire 2

Cards

145180 / 217 Cards

NameCostTypeRarityCard text
Poor SleepXCurseCurseUnplayable.
Retain.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Prophesize2SkillUncommonDraw 6 cards.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Purity0SkillUncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rally2SkillRareALL players gain 12 Block.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
Seeker Strike1AttackUncommonDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shining Strike1AttackUncommonDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Slimed1StatusStatusDraw 1 card.
Exhaust.
SlothXStatusStatusYou cannot play more than 3 cards each turn.
Solar Strike1AttackCommonDeal 9 damage.
Gain .
SootXStatusStatusUnplayable.
Clear all
Cards · Slay the Spire 2 · Page 5 · SlaySpireDB