Slay the Spire 2
Cards



AlchemizeProcure a random potion.
Exhaust.
Skill
1Skill, Rare, Cost 1


AlignmentGain 
.
Skill
0Skill, Uncommon, Cost 0


AnointedPut every Rare card from your Draw Pile into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


ArsenalWhenever you create a card, gain 1 Strength.
Power
1Power, Rare, Cost 1


AutomationEvery 10 cards you draw, gain
.
Power
1Power, Uncommon, Cost 1


Beacon of HopeWhenever you gain Block on your turn, other players gain half that much Block.
Power
1Power, Rare, Cost 1


Beat DownPlay 3 random Attacks from your Discard Pile.
Skill
3Skill, Rare, Cost 3


Beat into ShapeDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Attack
1Attack, Rare, Cost 1


Believe in YouAnother player gains 
.
Skill
0Skill, Uncommon, Cost 0


Big BangDraw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Skill
0Skill, Rare, Cost 0


Black HoleWhenever you spend or gain
, deal 3 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


BolasDeal 3 damage.
At the start of your next turn, return this to your Hand.
Attack
0Attack, Rare, Cost 0


BombardmentDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Attack
3Attack, Rare, Cost 3


BulwarkGain 12 Block.
Forge 10.
Skill
2Skill, Uncommon, Cost 2


Bundle of JoyAdd 3 random Colorless cards into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


CalamityWhenever you play an Attack, add a random Attack into your Hand.
Power
3Power, Rare, Cost 3


CatastrophePlay 2 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


CHARGE!!Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Skill
1Skill, Uncommon, Cost 1


Child of the StarsWhenever you spend
, gain 2 Block for each
spent.
Power
1Power, Uncommon, Cost 1


CometDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


ConquerorForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Skill
1Skill, Uncommon, Cost 1


ConvergenceNext turn,
gain
and
.
Retain your Hand this turn.
Skill
1Skill, Uncommon, Cost 1


CoordinateGive another player 5 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


Crash LandingDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Attack
1Attack, Rare, Cost 1


Dark ShacklesEnemy loses 9 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Decisions, DecisionsDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Skill
0Skill, Rare, Cost 0


DevastateDeal 30 damage.
Attack
1Attack, Uncommon, Cost 1


DiscoveryChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Dramatic EntranceInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Dying StarEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Attack
1Attack, Rare, Cost 1


EntropyAt the start of your turn, Transform 1 card in your Hand.
Power
1Power, Rare, Cost 1


EquilibriumGain 13 Block.
Retain your Hand this turn.
Skill
2Skill, Uncommon, Cost 2


Eternal ArmorGain 9 Plating.
Power
3Power, Rare, Cost 3


FastenGain an additional 4 Block from Defend cards.
Power
1Power, Uncommon, Cost 1


FinesseGain 4 Block.
Draw 1 card.
Skill
0Skill, Uncommon, Cost 0


FisticuffsDeal 7 damage.
Gain Block equal to damage dealt.
Attack
1Attack, Uncommon, Cost 1