Slay the Spire 2

Cards

136 / 217 Cards

NameCostTypeRarityCard text
Alchemize+0SkillRareProcure a random potion.
Exhaust.
Alignment+0SkillUncommonGain .
Anointed+1SkillRareRetain.
Put every Rare card from your Draw Pile into your Hand.
Exhaust.
Arsenal+1PowerRareInnate.
Whenever you create a card, gain 1 Strength.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Astral Pulse+0AttackCommonDeal 8 damage to ALL enemies twice.
Automation+0PowerUncommonEvery 10 cards you draw, gain .
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beacon of Hope+1PowerRareInnate.
Whenever you gain Block on your turn, other players gain half that much Block.
Beat Down+3SkillRarePlay 4 random Attacks from your Discard Pile.
Beat into Shape+1AttackRareDeal 7 damage.
Forge 7.
Forges an additional 7 for every other time you've hit the enemy this turn.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
BEGONE!+1SkillCommonChoose a card in your Hand to Transform into Minion Strike+.
Believe in You+0SkillUncommonAnother player gains .
Big Bang+0SkillRareInnate.
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Black Hole+1PowerUncommonWhenever you spend or gain , deal 4 damage to ALL enemies.
Bolas+0AttackRareDeal 4 damage.
At the start of your next turn, return this to your Hand.
Bombardment+3AttackRareDeal 24 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bulwark+2SkillUncommonGain 15 Block.
Forge 13.
Bundle of Joy+1SkillRareAdd 4 random Colorless cards into your Hand.
Exhaust.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrd Swoop+0AttackEventDeal 18 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Calamity+2PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Caltrops+1PowerEventWhenever you are attacked, deal 5 damage back.
Catastrophe+2SkillUncommonPlay 3 random cards from your Draw Pile.
Celestial Might+2AttackCommonDeal 6 damage 4 times.
CHARGE!!+1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs+.
Child of the Stars+1PowerUncommonWhenever you spend , gain 3 Block for each spent.
Clash+0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 18 damage.
Cloak of Stars+0SkillCommonGain 10 Block.
ClumsyXCurseCurseUnplayable.
Ethereal.
Collision Course+0AttackCommonDeal 15 damage.
Add a Debris into your Hand.
Comet+0AttackRareDeal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Conqueror+1SkillUncommonForge 5.
Sovereign Blade deals double damage to the enemy this turn.
Convergence+1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB