Slay the Spire 2

Cards

136 / 86 Cards

NameCostTypeRarityCard text
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Celestial Might2AttackCommonDeal 6 damage 3 times.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crescent Spear1AttackCommonDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crush Under1AttackCommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Debris1StatusStatusExhaust.
Defend1SkillBasicGain 5 Block.
Devastate1AttackUncommonDeal 30 damage.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Exterminate1AttackEventDeal 3 damage to ALL enemies 4 times.
Foregone Conclusion1SkillRareNext turn, put 2 cards from your Draw Pile into your Hand.
Frantic Escape1StatusStatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Furnace1PowerUncommonAt the start of your turn, Forge 5.
Gather Light1SkillCommonGain 8 Block.
Gain .
Genesis2PowerRareAt the start of your turn, gain .
Giant Rock1AttackTokenDeal 16 damage.
Glimmer1SkillUncommonDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glitterstream2SkillCommonGain 11 Block.
Next turn, gain 5 Block.
Glow1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
GUARDS!!!2SkillRareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB