Slay the Spire 2
Cards



BombardmentDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Attack
3Attack, Rare, Cost 3


Celestial MightDeal 6 damage 3 times.
Attack
2Attack, Common, Cost 2


GenesisAt the start of your turn, gain 
.
Power
2Power, Rare, Cost 2


Hammer TimeWhenever you Forge, all allies Forge as well.
Power
2Power, Rare, Cost 2


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


Heirloom HammerDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2


Kingly KickDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Attack
4Attack, Uncommon, Cost 4


Knockout BlowDeal 30 damage.
If this kills an enemy, gain 5
.
Attack
3Attack, Uncommon, Cost 3


Monarch's GazeWhenever you attack an enemy, it loses 1 Strength this turn.
Power
2Power, Rare, Cost 2


OrbitEvery 4
you spend,
gain
.
Power
2Power, Uncommon, Cost 2


Seven StarsDeal 7 damage to ALL enemies 7 times.
Attack
2Attack, Rare, Cost 2


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2


Sword SageSovereign Blade gains Replay 1.
Power
2Power, Rare, Cost 2


Void FormEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3