Slay the Spire 2
Cards



Minion Dive BombDeal 13 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Minion SacrificeGain 8 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


Minion StrikeDeal 6 damage.
Draw 1 card.
Exhaust.
Attack
0Attack, Token, Cost 0


MonologueWhenever you play a card this turn, gain 1 Strength this turn.
Skill
0Skill, Uncommon, Cost 0


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


OrbitEvery 4
you spend,
gain
.
Power
2Power, Uncommon, Cost 2- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


Pale Blue DotIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Power
1Power, Uncommon, Cost 1


ParrySovereign Blade now gains 10 Block.
Power
1Power, Uncommon, Cost 1


Particle WallGain 9 Block.
Return this card to your Hand.
Skill
0Skill, Uncommon, Cost 0


PatterGain 8 Block.
Gain 2 Vigor.
Skill
1Skill, Common, Cost 1


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1


Photon CutDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


Pillar of CreationWhenever you create a card, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


ProphesizeDraw 6 cards.
Skill
2Skill, Uncommon, Cost 2


QuasarChoose 1 of 3 random Colorless cards to add into your Hand.
Skill
0Skill, Uncommon, Cost 0


RadiateDeal 3 damage to ALL enemies for each
gained this turn.
Attack
0Attack, Uncommon, Cost 0- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Refine BladeForge 9.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


ReflectGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Skill
1Skill, Uncommon, Cost 1


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


ResonanceGain 1 Strength. ALL enemies lose 1 Strength.
Skill
1Skill, Uncommon, Cost 1


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Royal GambleGain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


Shining StrikeDeal 8 damage.
Gain
.
Put this card on top of your Draw Pile.
Attack
1Attack, Uncommon, Cost 1


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


Solar StrikeDeal 9 damage.
Gain
.
Attack
1Attack, Common, Cost 1


SootUnplayable.
StatusStatus, Status


SoulDraw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest