Slay the Spire 2
The Regent · Cards



ArsenalWhenever you create a card, gain 1 Strength.
Power
1Power, Rare, Cost 1


Beat into ShapeDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Attack
1Attack, Rare, Cost 1


BombardmentDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Attack
3Attack, Rare, Cost 3


Bundle of JoyAdd 3 random Colorless cards into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


Crash LandingDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Attack
1Attack, Rare, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


Dying StarEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Attack
1Attack, Rare, Cost 1


Foregone ConclusionNext turn, put 2 cards from your Draw Pile into your Hand.
Skill
1Skill, Rare, Cost 1


I Am InvincibleGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Skill
1Skill, Rare, Cost 1


Neutron AegisGain 8 Plating.
Power
1Power, Rare, Cost 1


RoyaltiesAt the end of combat, gain 30 Gold.
Power
1Power, Rare, Cost 1


Seeking EdgeForge 7.
Sovereign Blade now deals damage to ALL enemies.
Power
1Power, Rare, Cost 1


StrikeDeal 6 damage.
Attack
1Attack, Basic, Cost 1


The SmithForge 30.
Skill
1Skill, Rare, Cost 1


TyrannyAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Power
1Power, Rare, Cost 1


VenerateGain 
.
Skill
1Skill, Basic, Cost 1


Void FormEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3