Slay the Spire 2

The Regent · Cards

136 / 52 Cards

NameCostTypeRarityCard text
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Bombardment3AttackRareDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crescent Spear1AttackCommonDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crush Under1AttackCommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Defend1SkillBasicGain 5 Block.
Devastate1AttackUncommonDeal 30 damage.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Foregone Conclusion1SkillRareNext turn, put 2 cards from your Draw Pile into your Hand.
Furnace1PowerUncommonAt the start of your turn, Forge 5.
Gather Light1SkillCommonGain 8 Block.
Gain .
Glimmer1SkillUncommonDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glow1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
Hidden Cache1SkillCommonGain .
Next turn, gain .
I Am Invincible1SkillRareGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Kingly Kick4AttackUncommonDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Kingly Punch1AttackUncommonDeal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Knockout Blow3AttackUncommonDeal 30 damage.
If this kills an enemy, gain 5.
Manifest Authority1SkillUncommonGain 7 Block.
Add 1 random Colorless card into your Hand.
Neutron Aegis1PowerRareGain 8 Plating.
Pale Blue Dot1PowerUncommonIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Parry1PowerUncommonSovereign Blade now gains 10 Block.
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Photon Cut1AttackCommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Clear all
Cards · Slay the Spire 2 · SlaySpireDB