Slay the Spire 2

Cards

136 / 171 Cards

NameCostTypeRarityCard text
Abrasive+3PowerRareSly.
Gain 1 Dexterity.
Gain 6 Thorns.
Accelerant+1PowerRarePoison is triggered 2 additional times.
Accuracy+1PowerUncommonShivs deal 6 additional damage.
Acrobatics+1SkillUncommonDraw 4 cards.
Discard 1 card.
Adrenaline+0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage+1PowerRareInnate.
Whenever you play a card, gain 1 Block.
Anticipate+0SkillCommonGain 3 Dexterity this turn.
Apotheosis+1SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition+1SkillAncientGain 1 Intangible.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Assassinate+0AttackRareInnate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Backflip+1SkillCommonGain 8 Block.
Draw 2 cards.
Backstab+0AttackUncommonInnate.
Deal 15 damage.
Exhaust.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Biased Cognition+1PowerAncientGain 5 Focus.
At the start of your turn, lose 1 Focus.
Blade Dance+1SkillCommonAdd 4 Shivs into your Hand.
Exhaust.
Blade of Ink+1SkillRareAdd 3 Inky Shivs into your Hand.
Blur+1SkillUncommonGain 8 Block.
Block is not removed at the start of your next turn.
Bouncing Flask+2SkillUncommonApply 3 Poison to a random enemy 4 times.
Break+1AttackAncientDeal 30 damage.
Apply 7 Vulnerable.
Brightest Flame+0SkillAncientGain .
Draw 3 cards.
Lose 1 Max HP.
Bubble Bubble+1SkillUncommonIf the enemy has Poison, apply 12 Poison.
Bullet Time+2SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Burst+1SkillRareThis turn, your next 2 Skills are played an extra time.
Byrd Swoop+0AttackEventDeal 18 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Calculated Gamble+0SkillUncommonRetain.
Discard your Hand,
then draw that many cards.
Exhaust.
Caltrops+1PowerEventWhenever you are attacked, deal 5 damage back.
Clash+0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 18 damage.
Cloak and Dagger+1SkillCommonGain 6 Block.
Add 2 Shivs into your Hand.
ClumsyXCurseCurseUnplayable.
Ethereal.
Corrosive Wave+1SkillRareWhenever you draw a card this turn, apply 3 Poison to ALL enemies.
Corruption+2PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB