Slay the Spire 2
Cards



Abrasive+Sly.
Gain 1 Dexterity.
Gain 6 Thorns.
Power
3Power, Rare, Cost 3


Accelerant+Poison is triggered 2 additional times.
Power
1Power, Rare, Cost 1


Accuracy+Shivs deal 6 additional damage.
Power
1Power, Uncommon, Cost 1


Afterimage+Innate.
Whenever you play a card, gain 1 Block.
Power
1Power, Rare, Cost 1


Biased Cognition+Gain 5 Focus.
At the start of your turn, lose 1 Focus.
Power
1Power, Ancient, Cost 1


Corruption+Skills cost 0
.
Whenever you play a Skill, Exhaust it.
Power
2Power, Ancient, Cost 2


Envenom+Whenever an Attack deals unblocked damage, apply 2 Poison.
Power
2Power, Rare, Cost 2


Fan of Knives+Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Power
2Power, Rare, Cost 2


Footwork+Gain 3 Dexterity.
Power
1Power, Uncommon, Cost 1


Forbidden Grimoire+At the end of combat, you may remove a card from your Deck.
Eternal.
Power
1Power, Ancient, Cost 1


Infinite Blades+Innate.
At the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


Master Planner+When you play a Skill, it gains Sly.
Power
1Power, Rare, Cost 1


Noxious Fumes+At the start of your turn, apply 3 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


Outbreak+Every 3 times you apply Poison, deal 15 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Phantom Blades+Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Power
1Power, Uncommon, Cost 1


Serpent Form+Whenever you play a card, deal 6 damage to a random enemy.
Power
3Power, Rare, Cost 3


Sneaky+Sly.
Whenever another player attacks an enemy, gain 2 Block.
Power
2Power, Rare, Cost 2


Speedster+Innate.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


The Sealed Throne+Whenever you play a card, gain
.
Power
0Power, Ancient, Cost 0


Tools of the Trade+At the start of your turn, draw 1 card and discard 1 card.
Power
0Power, Rare, Cost 0


Tracking+Weak enemies take double damage from Attacks.
Power
1Power, Rare, Cost 1


Well-Laid Plans+At the end of your turn, Retain up to 2 cards.
Power
1Power, Uncommon, Cost 1


Wraith Form+Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3