Slay the Spire 2
Cards



AbrasiveSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Power
3Power, Rare, Cost 3


AccelerantPoison is triggered 1 additional time.
Power
1Power, Rare, Cost 1


AfterimageWhenever you play a card, gain 1 Block.
Power
1Power, Rare, Cost 1


Beacon of HopeWhenever you gain Block on your turn, other players gain half that much Block.
Power
1Power, Rare, Cost 1


CalamityWhenever you play an Attack, add a random Attack into your Hand.
Power
3Power, Rare, Cost 3


EntropyAt the start of your turn, Transform 1 card in your Hand.
Power
1Power, Rare, Cost 1


EnvenomWhenever an Attack deals unblocked damage, apply 1 Poison.
Power
2Power, Rare, Cost 2


Eternal ArmorGain 9 Plating.
Power
3Power, Rare, Cost 3


Fan of KnivesShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Power
2Power, Rare, Cost 2


Master PlannerWhen you play a Skill, it gains Sly.
Power
2Power, Rare, Cost 2


MayhemAt the start of your turn, play the top card of your Draw Pile.
Power
2Power, Rare, Cost 2


NostalgiaThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Power
1Power, Rare, Cost 1


Rolling BoulderAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


Serpent FormWhenever you play a card, deal 4 damage to a random enemy.
Power
3Power, Rare, Cost 3


SneakySly.
Whenever another player attacks an enemy, gain 1 Block.
Power
2Power, Rare, Cost 2


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2