Slay the Spire 2

Cards

133 / 33 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Accuracy1PowerUncommonShivs deal 4 additional damage.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Eternal Armor3PowerRareGain 9 Plating.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Footwork1PowerUncommonGain 2 Dexterity.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Infinite Blades1PowerUncommonAt the start of your turn, add 1 Shiv into your Hand.
Master Planner2PowerRareWhen you play a Skill, it gains Sly.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Nostalgia1PowerRareThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Noxious Fumes1PowerUncommonAt the start of your turn, apply 2 Poison to ALL enemies.
Outbreak1PowerUncommonEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Phantom Blades1PowerUncommonShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Sneaky2PowerRareSly.
Whenever another player attacks an enemy, gain 1 Block.
Speedster2PowerUncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Stratagem1PowerUncommonWhenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB